HTML Entities
strong
HTML entities provide us with a powerful set of codes to use for symbols which are not on the keyboard.>
E.g.
The sign of square root, the sign of integration and many more like that.
The following table give some of the important ones.
Character |
Number |
Name |
Description |
∏ |
∏ |
∏ |
prod |
∑ |
∑ |
∑ |
sum |
√ |
√ |
√ |
square root |
∝ |
∝ |
∝ |
proportional to |
∞ |
∞ |
∞ |
infinity |
∠ |
∠ |
∠ |
angle |
∴ |
∴ |
∴ |
therefore |
≠ |
≠ |
≠ |
not equal |
≡ |
≡ |
≡ |
equivalent |
Α |
Α |
Α |
Alpha |
Β |
Β |
Β |
Beta |
Γ |
Γ |
Γ |
Gamma |
Δ |
Δ |
Δ |
Delta |
Ε |
Ε |
Ε |
Epsilon |
Η |
Η |
Η |
Eta |
Θ |
Θ |
Θ |
Theta |
Λ |
Λ |
Λ |
Lambda |
Μ |
Μ |
Μ |
Mu |
Π |
Π |
Π |
Pi |
Ρ |
Ρ |
Ρ |
Rho |
Σ |
Σ |
Σ |
Sigma |
Τ |
Τ |
Τ |
Tau |
Υ |
Υ |
Υ |
Upsilon |
Φ |
Φ |
Φ |
Phi |
Χ |
Χ |
Χ |
Chi |
Ψ |
Ψ |
Ψ |
Psi |
Ω |
Ω |
Ω |
Omega |
‾ |
‾ |
‾ |
overline |
€ |
€ |
€ |
euro |
Thanks to the availability of entities, we can create symbols for the following relationships:
* Mean = ∑X/∑f
* Resistance of an electric bulb = 278Ω
* Inflation ∝ Oil Price
* Area of a circle = πr2
* E = mc2
* Carbon Dioxide = CO2
* Water = H2O
Hexadecimal Numbers
In normal numbers which we deal with regularly, the base is 10.
E.g.
5 = 5x100
23 = 2x101 + 3x100
123 = 1x102 + 2x101 + 3x100
3123 = 3x103 + 1x102 + 2x101 + 3x100
In Hexadecimal numbers, the base is 16. Therefore, we have to use the digits 1 - 9 and letters A - F as well text-muted to represent the numbers.
E.g.
30(Dec) => 30/16 => 1R14 => 1E(Hex)
40(Dec) => 40/16 => 2R8 => 28(Hex)
50(Dec) => 50/16 => 3R2 => 32(Hex)
500(Dec) => 90/16 => 5R10 => 5A(Hex)
Web Colour Code
Using Hexadecimal numbers, 16-million colours can be made on web pages. We use two Hexadecimal numbers for each primary colour.
E.g.
|~~|~~|~~| = |Red|Green|Blue|
#FF0000 = Red
#00FF00 = Green
#0000FF = Blue
#FFFF00 = Yellow
#FFFACD = Lemonchiffon
HTML5 Colour Maker
Choose a number between 0 - 255 for the three primary colours, and then mix them to produce the colour of your choice; 255 x 255 x 255 = 16,000000!
Meta Tags
Meta tags are used to describe the web page, include the key words and other information about the data in the page; the contents of meta data are not displayed on a web page. Meta tags are in the head section.
<head>
<meta name="description" content="The Book of HTML5" />
<meta name="keywords" content="HTML,CSS,XML,HTML5" />
<meta name="author" content="Vivax Solutions" />
<meta https-equiv="Content-Type" content="text/html;charset=UTF-8" />
</head>
HTML5 Image Maps
The image map was produced by the following code. Two rectangles - for Scotland and Wales - and a circle -for Wales.
Then the coordinates were specified for each region on the following basis:
"top,left" and "bottom,right" for a rectangle; "centre,radius" is for a circle.
Please note that the values are approximate, due to irregular nature of the borders.
<img src="imagemaps.gif" width="300" height="450" alt="Great Britain" usemap="#britishmap" />
<map name="britishmap">
<area shape="rect" coords="60,0,110,110" href="https://www.visitscotland.com/" />
<shape="circle" coords="75,130,20" href="https://www.visitwales.com/" />
<shape="rect" coords="50,170,160,280" href="https://www.visitengland.com/" />
</map>
Next
Previous
Recommended Reading
Amazon Best Seller

Everything is evolving; so is the layout of a text book. By uniquely presenting the rich contents of the book, the author has elevated positive user experience of reading a text book to a new level: the examples are easy to follow and rich in standard. Highly recommended for those who want to master JavaScript and JQuery.
Progressive Web Apps(PWA)

The significance of app stores is over; progressive web apps is the next big thing. They are just websites that makes the need of going through app stores and need of storing redundant. They work offline too. If you have a reasonable understanding of HTML, CSS and JavaScript, this is the book for you to learn in no time.
HTML5 Canvas Animations

David Geary, in this book, shows how to combine JavaScript and HTML5 Canvas to produce amazing animations; he has set aside a whole chapter to teach you the role of physics in animations. If you want an in-depth understanding about HTML5 Canvas animations, this is a must read.